NEWS
NEWS
Explore my latest blog posts and stay updated with recent developments in my career below:
Research with purpose: Contributing to the Optentia Usiba Writing Retreat
At the 2026 Optentia Usiba Writing Retreat, I spoke about developing research that is purposeful, socially grounded and felt within the communities it intends to serve. My contribution also considered the researcher’s role as the human in the loop when using technology and AI to support postgraduate work. Watch from 08:28.
The Arcademies: Celebrating Creativity Beyond the Game Jam
The Arcademies celebrate the creativity, innovation, and collaboration that emerge from the annual Arcademia Game Jam. Discover how student teams from universities across South Africa and the United Kingdom transformed 48 hours of intense game development into award-winning arcade experiences, and watch the complete Arcademies 2026 ceremony featuring game showcases, developer interviews, and the annual awards presentation.
Game On! 2026: Play, Power, Provocation, and the Future of Gameful Learning
Reflections on the inaugural Game On! Symposium at Wits University, where playful design, serious academic discourse, African player archetypes, and critical conversations around gameful learning collided in one of the most engaging higher education events I have attended in years. Plus: our LEGO tower won.
Creativity meets technology at the Arcademia Global Game Jam
I was featured in the institutional News for coordinating the Arcademia 2026 Game Jam at the NWU. I am a co-founder of the initiative alongside M Lowen and M Freeman. The event for 2026 was a great success with two new institutions joining the family.
NWU AI Ambassador: Lance Bunt
As Senior Lecturer in the School of Computer Science and Information Systems at NWU, Dr Lance Bunt champions AI as both a creative and productivity-driving methodology. His work explores how AI can enrich teaching, empower communities, and reimagine the future of learning.
NWU Technology Transfer Office Promo Video Feature
I was featured in the 2025 NWU Technology Transfer promo video.
Don’t Be McLovin: Identity, Authenticity, & Portfolio Power
In this CTL-hosted session, I shared how to craft an authentic, award-ready teaching portfolio. Avoid the trap of inauthenticity and let your professional identity shine—warts, wisdom, and all.
BELGIUM CAMPUS MASTERCLASS: Minds Made Manifest - IP in Practice
I presented a session on intellectual property for Belgium Campus, using real examples from my own work to show how IP works in South African academia. We covered everything from patents and copyright to institutional policy and student rights.
Cardboard Crack - Magic: The Addicting
I was around eight years old when I first fell under Magic: The Gathering’s spell. Nearly thirty years later, I’m still under it. This essay explores my lifelong relationship with Magic—how it shaped me, thrilled me, and quietly made me an addict.
RSG Radio Feature (11 June 2025)
“Arcademia isn’t just about games—it’s about global co-creation,” says Dr Lance Bunt in his RSG interview. This initiative connects South African and UK students through game jams, research, and a shared mission: turning learning into legacy.
NWU students shine in 48-hour Arcademia Game Jam
NWU students excelled in the 48-hour Arcademia Global Game Jam, earning top honours with IP Conflict, a fast-paced shooter praised for its polish and creativity. The jam fostered global collaboration, hands-on learning, and lasting connections through the power of play.
NWU & University of Lincoln bring game-based learning to life with Arcademia
NWU and the University of Lincoln have joined forces to launch Arcademia in South Africa — a game-based learning initiative featuring student-designed games on custom arcade cabinets. The project promotes creativity, collaboration, and inclusive digital education across all NWU campuses.
The Longing That Binds Us: Conatus, Belonging, & the Sacred
What do people actually want? It isn’t wealth. Not truly. Nor fame or leisure. These are shadows cast by a deeper yearning—to belong, to matter, to be. We are not creatures of contentment; we are creatures of conatus: the inner drive to persist, to strive, to shape a life that is unmistakably ours. In a world of hollow pleasures and flickering idols, what we seek is not comfort but meaning—not distraction but home.
Head Games: Key Concepts & Distinctions in Learning Through Play
In the ever-expanding landscape of educational innovation, terms like game-based learning, gamification, and serious games are often used interchangeably—yet each carries distinct pedagogical implications. This article disentangles eight key concepts in game-enhanced learning, offering clear definitions, critiques, and use cases across K–12, higher education, corporate training, and healthcare. From immersive XR experiences to persuasive and educational games, it calls for intentional, well-aligned design that respects both learner context and instructional goals. Play, it argues, is not a gimmick—it’s a powerful, rigorous vehicle for meaningful learning when thoughtfully applied.

