EXMAN
I began working with a team of programmers from IT on the NWU Campus in August of 2016. Below is a slideshow gallery of my contributions towards the project in terms of art direction, character design and user interface (UI) design:
“I don’t think I have what it takes to make a good action game. I think I’m better at telling a story.”
Project type: Graphic design / Game art direction and production
Turnover time: 16HRS
Lessons learned: There is always something new to learn. You do not know it all!
Making games takes time and patience.
Practice makes perfect...No really. It does.
Work according to a strict schedule and keep to deadlines. These projects can stagnate if one person falls behind.












